Monday, 28 September 2009

Viva Cuba

Sorry for a lack of posts - I was away for 3 weeks in Cuba sipping Mojitos and Smoking cigars.

Did write some stuff while i was away so will be posting shortly

Thursday, 3 September 2009

Dwarfs of Chaos Army Book

The Indy GT Dwarfs of Chaos Army Book

"Below you will find the link to the new Indy GT Dwarfs of Chaos Army
Book, a complete, 92-page Army Book in the Games Workshop tradition.
The book, professionally written, designed, illustrated, and thoroughly
play tested, will be legal for use in participating Independent Grand
Tournaments. As of this writing, the Crossroads, Conflict, Colonial,
Destruction Derby, NEWCC, and War Camp GTs will allow the book as
legal, and we expect the number to grow with the publication of the
book." Warseer

Great to see this kind of things being put out for free - certainly it looks good!

Dwarfs of Chaos Army Book

Tuesday, 1 September 2009

High Elf WiP

My new camera came though the post yesterday so I will be now posting pictures of some of the stuff I am working on.


This High Elf model is a test of where I am at after 10 years of not doing anything even remotely related to painting. I am quite pleased with how he has turned out and the frosting on his armour and weapons took quite a while to get right.



I have been working on getting my Space Marines into a fit state for the table top with the plan being to have 1500 points finished by the end of the year. The three above are part of the first squad I have painted up for my "Sons of Orar" chapter.

Once they are done my Orcs and Goblins will be next along with a small scale Tau project and after painting this would quite like to get some High Elves as well. So thats four projects I need to get on with before I allow myself to buy anything new.

Wednesday, 26 August 2009

Microsoft Fail

Well they are showing how you can use their IT tools .... to doctor images removing the black guy. D'oh!

But why do this, does Microsoft believe the guy isn't photogenic or do they believe all Polish people are racists but then why leave the asian guy in.

However you have to love the Internet, these kinds of gaffs get picked up almost as soon as they appear. Plus they have a macbook in the shot as well....(facepalm)

Also a comment by Veronica made me chuckle "I think the intention was to make this ad even more PC, since you now have an Asian guy, a woman and a black guys body with a white guys head. When you can't add more people, fuse them together!"
Genius
Hat tip Photoshop Disasters

Saturday, 22 August 2009

Blizzcon - dropping the Blizzbomb

Well seems the announcements have come thick and fast - Diablo 3 has the Monk class returning (kind of) from the original Diablo expansion Hellfire. Unfortunately it looks like a 2011 release date with SC2 and Cataclysm releasing 2010 for maximum effect.

Speaking of that massive surprise - World of Warcraft Cataclysm is on the way for 2010 and Blizzard announced the following
  • Two New Playable Races: Adventure as one of two new races--the cursed worgen with the Alliance or the resourceful goblins with the Horde.
  • Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
  • Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
  • New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj'ir beneath the sea.
  • More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
  • New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
  • Guild Advancement: Progress as a guild to earn guild levels and guild achievements.
  • New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
  • Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
  • Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.
No announcements about Starcraft 2 as i can see, guess maybe something tomorrow. Then again we already know that

"Blizzard Entertainment has moved the anticipated release date of StarCraft II to the first half of 2010 to coincide with the relaunch of its upgraded Battle.net
® online -gaming service." (hat-tip SC2.blog)

Plus quite a bit of info about multiplayer and the single player campaign is already out in a series of videos and preview pieces dotted around gaming sites.

Anyway got to hand it to Blizz they do know how to get players going! Even though i quit WoW quite a while back after 2 burnout years of playing practically nothing else, it still excites me to read all this stuff and may tempt me back. However.....

It will be going head to head with probably the most eagerly anticipated MMO to date - Star Wars The Old Republic. The Hype train is full steam ahead and it has a lot going for it if and if they deliver it could be a real match up for WoW if they release within a few months of each other.

I guess many gamers will play both if SWTOR is as good as many people hope it to be, i confidently predict as long as SWTOR doesn't pull a WAR maneuver and release without being polished to a fine shine of excellent content and gameplay it will be the second most popular MMO easy enough and break a million plus subscribers. If it fails there is no wrath compared to how Starwars fan+the MMO community and the Internet in general will react and Bioware better re-hire Mark Jacobs to have someone to blame for it.

Still good news from Blizzcon so far - have to look into it more as 12.30am in the UK so bed time :)

Wednesday, 19 August 2009

Fallout 3 DLC - the way forward or just a money spinner?


The last part of the downloadable content for Fallout 3 seems to be getting relatively good reviews and Bethesda has confirmed this was the last one of the batch they were working on. I assume this means Fallout: New Vegas is well into development and other games based around the Fallout universe are also coming together, perhaps even an MMO if the rights have passed from Interplay to Bethesda.

The first of the DLC was a bit hit and miss, “Operation Anchorage” was nothing more than a prolonged run and gun segment which lasted an evening and the only memorable thing about it is at the end it gives you access to power armour much earlier in the game than usual.

I enjoyed “The Pitt” and it’s imagining of Pittsburgh as an industrial nightmare you must navigate through some profound moral choices about slavery and order in the wastelands, playing through as an evil character after being a goody two shoes when I first completed the game I spent most of it being a complete and utter bastard but still it was complex.

I must admit “Mothership Zeta” is a weird end to the DLC and Fallout 3. I would have thought a climatic ending to the adventures in the capital wastelands would have been in order and requiring a few visits to old haunts rather than spending the entire time away from one of the stars of Fallout 3 – the haunting post nuclear image of Washington DC which was so well done. Still along with Broken Steel and Point Lookout it has certainly kept players occupied over a year after its release.

My real interest outside of the gaming side and the fact it prolongs such a great RPG is the whole idea of DLC, for sports games it normally is nothing more than updating teams and adding more aesthetic things. With First Person Shooters it is multiplayer map packs and Real Time Strategies have extra unit and maps for DLC.

With RPG’s adding in extra storylines is normally reserved for an expansion pack or two, I remember eagerly awaiting expansions to Baldur’s gate and Oblivion to stretch out the experience. DLC also gives developers to go in different directions from the main game, while “Operation Anchorage” was not my cup of tea it did introduce new areas and storylines to Fallout 3.

With DLC becoming more and more common I enjoy the fact that now gamers can receive extra storylines for a small fee. As well as this future DLC has now become a major selling point for gamers, Microsoft seems to have taken the lead on this by securing DLC to games such as GTA IV and Fallout 3 while the PS3 the DLC is only just rolling out for Fallout 3. I must admit if a game is exactly the same on both consoles then things like the option of DLC would swing my purchase. I guess with Microsoft putting a low price and Xbox live/DLC spin on the Xbox 360 the PS3 superior graphics and Blu-Ray is not making the impact Sony expected.

It’s a moot point however for me as I am predominately a PC gamer and we thankfully get most DLC for free or at least at the same time as the consoles.

But what about the dangers, of course it is the problem of what the developers cut out of a game to save for DLC, do they detract from the main game to make sure they have enough to fill a few bits of DLC to make some extra money. I am happy if a DLC fleshes out quests and areas beyond the main storyline or carries it on like an expansion but if I pay £40 for a game I expect it to be enjoyable and not requiring buying another £20+ worth of DLC to make the game what it should have been to begin with. Developers could also be tempted to throw in all the cuts they made to the original game to maximise profit, after all they are businesses and if you have worked on something I guess slapping a price tag on it some people will download it.

On the whole I felt that Bethesda got the number and quality of DLC right in the end, it was a little ropey to begin with and the fact all my old save games got deleted was a major cluster F***up I have enjoyed each one and can see the two RPG’s on my radar - Mass Effect 2 and Dragon Age Origins – making good use of DLC to flesh out the experience and I hope not cash in to much.

Monday, 17 August 2009

Space Hulk




After some great marketing from Games workshop which got fans on both blogs and forums into a right tizz with their "mystery box" we now know they are re-releasing the classic space hulk. My parents bought this for my cousin back in the 90's and endless hours were spent playing it with him and his friend. When my brother was old enough we bought a second box set and had four a four way game with my cousin and his friend versus us. Certainly really excited to see this old classic reborn and it is already on pre-order, expensive at nearly 60 quid but worth it for the nostalgia factor alone.


From Games Workshops site the blurb sounds interesting...


From the depths of space an ancient vessel drifts slowly towards the Imperium of Mankind - a space hulk. Within its confines, untold thousands of Genestealers slowly emerge from hibernation. The Space Marines must enter the cramped corridors and tomb-like chambers of the ancient ship to defeat this alien menace.

Space Hulk is a board game for two players, recreating the
battles fought between the Space Marines and Genestealers. One player commands
the Space Marines as they carry out deadly missions in the ancient Space Hulk, and the other commands the horde of
Genestealers opposing them. Space Hulk's fast-paced rules simulate the tense atmosphere of a mission deep inside the cramped confines of a derelict space hulk, where split-second decisions are needed for victory.

This boxed game contains: a 23-page Rulebook, a 47-page Mission book and 35 finely-detailed, plastic Citadel miniatures, including: 11 Space Marine Terminators, one Space Marine Terminator Librarian, 22 Genestealers, and one Broodlord.

Also included are: 105 gaming counters, 24 corridors, 10 rooms, eight crossroads, eight T-junctions, six corner sections, four dead ends, four end pieces, 20 doors with plastic stands, one mission status display, and three plastic mission objectives, including: a dead Space Marine on throne, a Blood Angels artefact and a Cyber-Altered Task Unit. Plus a sand timer and five bone-coloured dice unique to this game.



I think the Terminators show some of the new Blood Angel miniatures’ they will be working on next year after Space Wolves are released and those Genestealers look quite nifty. One of the good things about Games Workshop in recent years is the amount of models you get in its starter game sets. Assault on Black Reach had a sizeable number of Orks and space marines which you could build a starter army around. The fantasy equivalent - contains equally a substantial number of Goblins and Dwarves which i have based a good part of my army around.

I might look to make these terminators along with the 5 from Black Reach into the "Deathwing" an elite force of the Dark Angels Chapter who are exclusively in Terminator armour hunting their traitorous former brethren around the galaxy. Might be an idea for a new army....doh!





Friday, 14 August 2009

This was something I wrote a few days ago but then got ill and didn’t post it. Still I enjoyed writing it so I thought I might as well put it up.

While having my usual morning peruse of blogs and gaming sites I nearly spat porridge over my computer when I saw on WoW.com that Worgen and Goblins will be the new races for the next WoW expansion “Cataclysm”.

BlizzCon ticket…..$125
Plane ticket…..£399
Hotel…..$390

Having the new races and expansion revealed by leaks two weeks before you go….Fail!

This news comes apparently from “multiple sources close to the situation” although of course caveats still apply to this as might be a load of crap. However sites like Massively and Gamespy have been running with it so I assume they may have heard similar rumours to not treat the news as mere speculation. Certainly rumours have been floating around for quite a while going back to Burning Crusade that the Worgen would be a playable race. I am surprised by the Goblins, I always assumed it would be some offshoot of ogres but I guess they want to give the horde a diminutive cutsey class and the Alliance a savage class so as to try and rebalance the factions.

The fact Blizzard has its own convention and does not feel the need to attend big gaming events like E3 shows the incredible popularity their games have, companies would kill to even have one franchise with such recognition and sheer money making potential let alone three. Blizzcon is a major part of Blizzards yearly PR and I can’t even imagine how much work goes in to prepare for those two days.

So I do wonder where these rumours have come from and what “multiple sources” would have revealed it. I assume it is someone Activision side who has dropped these hints as Blizzard has always been very media savvy and ran a tight ship, while rumours always surround their games, in the past when they announce they will reveal a new game at a convention most people will have sussed which of their three main franchises it would be. Not to hard to work out Koreans love Starcraft – announce Starcraft 2 in Korea = Mass hype, Blizzard love and mountains of cash come 2010.

However while we may have known what was going to be announced we never knew any details. I was lucky enough to go to the worldwide invitational in Paris where they announced Diablo 3, while everyone I met apart from one insistent German pro gamer who told everyone who would listen that they were announcing World of Starcraft, knew that it would be Diablo 3 we didn’t know what else was being announced. I expected a few screenshots of early work and some artwork but instead we got an onstage demo and an in-depth look at the Barbarian. By the end of the weekend I was sold on Blizzard, bought Diablo 2/Starcraft again and even re-subbed Warcraft for 2 months before getting WoW fatigue.

Just thinking about this news I feel it is pretty big for World of Warcraft and how now Blizzard may need something else on the cards that weekend to blow the fans away; we all knew the name of the expansion when Blizzard did legal fillings for the name. That in itself isn’t much of a big deal but two entirely new races are pretty important to what they will do with WoW. With Aion getting good press, the Star wars Old Republic MMO creating hype tsunamis every time a little bit of information on the game comes out and a few existing MMO’s like Age of Conan, Lord of the Rings and Warhammer looking to siphon off as many bored WoW fans as possible a major announcement at Blizzcon of the expansion coupled with subsequent Starcraft 2 and Diablo 3 announcements it would have helped Blizzard start up the hype train and maybe try and steal back the position of most eagerly awaited MMO from Starwars.

Of course this isn’t doom and gloom for Blizzard even if I may have made it out to be, the fans will still lap the convention up and I am sure Blizzard has some great ideas for the new races – if they are actually being introduced. It could very well be a bit of viral advertising to get the fans hyped up and then completely screw with WoW fans minds by showing something else entirely. There also is all the information behind “Cataclysm” which I assume will mean Vanilla WoW content being cluster bombed with new content via some kind of major world event and one or even two new hero classes. I expect a great amount to be revealed and another classy intro movie to be shown.

Then there will be the Starcraft 2 details plus the game will be playable, hopefully with even more screenshots of the campaign along with the next Diablo 3 class and Warcraft the movie getting a few mentions.

Just expect on the main stage at the opening announcement

Mike Morhaime: And now to announce Blizzards newest game…World of Warcraft:Cataclysm

Crowd: …..

Mike Morhaime: With new races…the savage Worgen and the enterprising Goblins

(Crickets Chirp)

Mike Morhaime: AND …..MURLOC

Crowd: Oooohhhhhh….

(I can dream)