Gamasutra had a really interesting article Blizzard and how they structure their different teams. It's funny to think of how many people who never get a mention or even thought about by the masses of Blizzard fans, such as 37 people designing everything from classes to encounters and loot and 123 staff for cinematics which are something Blizzard always does well.
It doesn't even stop there as Blizzard even have "two full-time lore historians, keepers of blizzard's past"
So I guess this post is to recognise all the hard work members of games companies put in without ever really getting recoginition from gamers.
Beam me back to Star Trek Online
18 hours ago
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